Blog
How to Build a Game Skill for Amazon Alexa Using Codeless
In a previous article (Developing a Custom Skill for an Alexa Game), we showed you how to build a custom Alexa skill using Backendless and our Amazon Alexa Skill SDK. Now, we are going to show how to make the same game using our Codeless feature - in other words - without any coding! You…

How to Create a Chat App that Supports Images

In this series of articles, we are going to show you how to make a beautiful chat app that supports sending, editing, and deleting messages with both text and images. You can download the prepared template from the author’s GitHub repo here and switch to the basicTemplate branch. Go to the root of the downloaded project and run…

How to Create a Chat App with Backendless SDK for Flutter

In this article we are going to demonstrate how to create a simple chat application with the new Backendless SDK for Flutter. This will give you an overview of the process needed to integrate your Backendless server-side with your Flutter app client-side. The Backendless SDK for Flutter is currently available for Android and coming soon for…

How to Track Message Subscribers Using Event Handlers

Today we are going to demonstrate how to create a simple event handler to track subscriber statistics on your various messaging channels. This gives you the ability to easily track the number of subscribers for each of your channels to help you manage channel load and gauge user interest in specific topics. Used in combination with API usage…

How to Develop a Multi-User Game for iOS (Part 3)

This is the final article in a three-part series on building a multi-user iOS game app. In part 2 of this series, we demonstrated the process of player registration, login, and storing in Backendless Database. Now, let’s take a look at counting the score for every player, creating a leaderboard, and how all of the game installations are notified when this…

Backendless Spotlight – Game With Me

This week, Backendless Spotlight enters the gaming arena with Game With Me, a social app designed to help gamers connect with other gamers to play games together. Game With Me uses search filters, instant messaging, push notifications and many more Backendless features to create a platform that makes finding new gaming friends easy. Game With Me…

Modify the Backendless Chat App to Support Sending Images (Part 1)

Did you know you can use the Backendless Code Generator, which is a part of Backendless Console, to easily generate a simple real-time chat application for iOS, Android and JavaScript? You get full source code and can see how to use Backendless APIs for sending text-based chat messages in real time. In this article, we will describe…

How to Implement Mobile-to-Web Cross Login Using a QR Code

What does  “mobile-to-web cross login with a QR code” mean? It is one of the approaches for two-factor authentication. Suppose that a user is already authenticated in your application (in our example, it would be an android app) and the user wants to use their actual session to perform an automatic authentication in another application…

How to Save Published Messages in Your Database

In this article, we’ll talk about Backendless publish-subscribe messaging. One of the more common questions we receive is, “How can I get messages long after they are published?” The default mechanism in Backendless keeps messages in the published channel for a short period of time only (around a minute). This becomes a problem if a…

Rethinking Device Registrations for Push Notifications

Backendless Push Notifications are getting a much-needed facelift. Today, with the release of version 4.3.0 you will start noticing some improvements. Specifically, you will see the DeviceRegistration data table: